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Sims 3 maternity enabled clothes base game
Sims 3 maternity enabled clothes base game








sims 3 maternity enabled clothes base game
  1. Sims 3 maternity enabled clothes base game mod#
  2. Sims 3 maternity enabled clothes base game update#
  3. Sims 3 maternity enabled clothes base game skin#

  • The mutation rate is governed by "Pregnancy \ Blend Mutation Chance" and "Pregnancy \ Blend Mutation Travel".
  • Not much, but hopefully enough to add some variety to each new generation.
  • sims 3 maternity enabled clothes base game

    "Advanced Genetics" in alters that approach by adding an increased mutation rate for individual sliders.However, if your town is a closed community, eventually everyone will end up looking the same. This works fine as long as you keep adding new sims with new genetics into the town.The method also serves as a way of saying "You inherited your father's nose and your mother's eyes" since that is exactly how the genetics work.This method serves as a means of reducing the chance your child will be a freak of nature, where one slider from the mother does not match up properly with one from the father.

    sims 3 maternity enabled clothes base game

    For instance: All the Nose sliders are inherited from one parent or the other, never a mixture of both. Facial blends under EA Standard are inherited in sets.After a number of generations, EA Standard's genetics will lead to a homogeneous population where everyone looks the same because there is no mutation at the slider level.This can lead to having a Light Green or a Dark Blue, in addition to the EA Standard geneticsĪ second section called "Pregnancy \ Advanced Genetics" is also available which alters how the various genetic sliders are processed.Then the tone is altered to be a combination of the mother and father.So either Green or Blue in the above example.

    Sims 3 maternity enabled clothes base game skin#

  • A skin base is chosen from one of the parents.
  • So if you have a Dark Green mother and a Light Blue father, your children will always be either Dark Green or Light Blue.
  • Under EA Standard, skin tone is inherited from one parent or the other, it is never a combination of the two.
  • The main option is "Pregnancy \ Genetic Skin Blending" which alters how the skin tones are inherited. Otherwise, there is a tutorial under the cut.Extra StoryProgression contains coding to adjust the genetics inheritance performed when a new sim is born in-game. If you’re familiar with editing or making core mods, the summary above should hopefully be enough information to implement this fix into your core mod. We will be deleting the “list.Sort() ” line from the GetAllInteractionsForActor method found in the class in Sims3GameplaySystems.dll This falls way beyond the scope of the tutorial. I’m providing a pre-patched version of AwesomeMod because it’s stubborn I had to do a bit of IL instruction editing, mess with options and get rid of the file conflict checks due to obfuscation. I don’t think Oniki actually shared what part of the code they replaced to achieve this, so I thought I’d provide the info and write a tutorial.īig thanks to for comparing the vanilla and Oniki’s dlls to find the differences, as I couldn’t get JustAssembly to work :/ AwesomeModĭownload pre-patched AwesomeMod: SFS / Dropbox

    Sims 3 maternity enabled clothes base game mod#

    So, a while ago we got a core mod by Onikithat fixes the massive delay when clicking on a Sim (Can last as long as 10-20 seconds for a lot of people)

    Sims 3 maternity enabled clothes base game update#

    If you use the latest update of Simler90’s Gameplay Systems Core Mod, you don’t need to do any of this.

    sims 3 maternity enabled clothes base game

    Lazyduchess: Implementing Oniki’s Pie Menu Lag Fix into other Core Mods.










    Sims 3 maternity enabled clothes base game